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You are here: MacNN Forums > Community > MacNN Lounge > UT2K4 Windows Demo Available - Mac to follow soon

UT2K4 Windows Demo Available - Mac to follow soon
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Judge_Fire
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Feb 11, 2004, 04:12 PM
 
FYI:

A Windows demo for UT2K4 is available at http://www.unrealtournament.com/

Epic claimed that the Mac / Linux demos should follow suit very soon after the Win one... we'll see.

edit: To quote the man, Ryan Gordon, himself:

" - Demos will be available for all these platforms at roughly the same time as win32...but there might be a few hours of stagger time; I'm one guy doing all these ports. "

J
     
RooneyX
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Feb 11, 2004, 04:32 PM
 
I bet it runs better than that POS Halo.
     
mdc
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Feb 11, 2004, 04:36 PM
 
Originally posted by Judge_Fire:
" - Demos will be available for all these platforms at roughly the same time as win32...but there might be a few hours of stagger time; I'm one guy doing all these ports. "
firstly, judge_fire, thanks for the info.

secondly, i wonder if "a few hours" means 4 or 5 hours or 24 or 48?
     
xylon
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Feb 11, 2004, 04:37 PM
 
Oh God...I can't wait. Another UT to fuel my addiction. Homework just took the backseat. Again.

^Thanks to sealobo
Viva le ScrollWheel!
     
mitchell_pgh
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Feb 11, 2004, 04:48 PM
 
Originally posted by mdc:
firstly, judge_fire, thanks for the info.

secondly, i wonder if "a few hours" means 4 or 5 hours or 24 or 48?
or perhaps 1,000,000,000+
     
Turias
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Feb 11, 2004, 04:58 PM
 
*Goes and grabs wife's Dell laptop*


It was required by her Master's program! She's a Mac user, too!


*runs away*
     
Lateralus
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Feb 11, 2004, 05:02 PM
 
Originally posted by RooneyX:
I bet it runs better than that POS Halo.
Haha. Is there any question?

I am really looking forward to Unreal 2004. It seems like they tried to incorporate much of the type of gameplay that has made Halo so popular. Vehicles, for one.

I can't wait for the game to be released officially. Hopefully by then I will have gotten a processor upgrade card and a new video card for my machine. Because without those two upgrades, I somehow doubt that my UT2004 experience would be much fun.
I like chicken
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Meow Mix, Meow Mix
Please de-liv-er
     
RooneyX
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Feb 11, 2004, 05:51 PM
 
Originally posted by PowerMacMan:
Haha. Is there any question?

I am really looking forward to Unreal 2004. It seems like they tried to incorporate much of the type of gameplay that has made Halo so popular. Vehicles, for one.

I can't wait for the game to be released officially. Hopefully by then I will have gotten a processor upgrade card and a new video card for my machine. Because without those two upgrades, I somehow doubt that my UT2004 experience would be much fun.
2003 runs superb on my Alubook at full 1400x900 res. Just drop it to 16 bit. Who cares about a little extra color. It's a shoot em up, not a Da Vinci oil.
     
RedStar
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Feb 11, 2004, 10:21 PM
 
in case anyone missed the link in the games forum:


http://www.sucksrightnow.org/ut2004-...mg.bz2.torrent
     
SouthPaW1227
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Feb 12, 2004, 12:40 AM
 
This game owns on PC, I'm d/loading the Mac version now at a very slow rate...lookin' great so far
     
RedStar
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Feb 12, 2004, 01:05 AM
 
my Ti 800 is pretty much unplayable even running at 640x480 and on the lowest settings. Hopefully the full version will be optimized better.
     
Lateralus
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Feb 12, 2004, 01:14 AM
 
My QuickSilver runs it fairly choppily @ 1024x768x16bit. I haven't gone down to a lower resolution yet, but I imagine that it would help.
I like chicken
I like liver
Meow Mix, Meow Mix
Please de-liv-er
     
SamuraiDL
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Feb 12, 2004, 01:17 AM
 
yeah cant wait, hey check this out if you want, its my friends site. http://68.209.219.13/
     
starman
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Feb 12, 2004, 01:18 AM
 
Games on the Mac suck.

I'm playing at 1024x768 on my PC and it's smooooth.

Mike

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benb
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Feb 12, 2004, 12:33 PM
 
Originally posted by starman:
Games on the Mac suck.

I'm playing at 1024x768 on my PC and it's smooooth.

Mike
1280x1024 here. Smooth, like you say. On my PC. And fun. I might actually buy 2K4, I didn't buy 2K3. I really like the vehicles, and assault mode.
     
   
 
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