Originally Posted by
eyevaan
the kids at IGN post
this a few years ago.
From that article...
1) The sense of attachment to your troops
Almost better than any RPG, you care about your characters in X-COM. Once stories start happening to your characters, they take on a special significance. The best computer games don't necessarily tell you a story, but they let you create your own memorable stories.
Aw,
hell yeah!
Aliens, as they are wont to do, terrorize Vladivostok.
After a long, long flight, sweating whether the engagement will happen in daylight or not, we land, and follow standard operating procedure by tossing a smoke grenade out the back of the lander to cover our deployment.
First squaddie hops off the landing ramp and sees an alien floater disc. The floater shoots wide. Squaddie crouches, ready to take out the floater with his brand spankin' new laser rifle.
As excited as I am to blow it to smithereens, I know it's used up all its movement points shooting at me, so I need squaddies off the lander to cover my backside. I spill out five more and put them into position. All clear. The next six are still in the lander, ready to act as reinforcements on the next turn.
I move back to that first squaddie, and he rips into the floater disc with his laser rifle. I
love it when a plan comes together...
As I said, the laser rifle was new. I had never shot at a floater disc with them before. Apparently energy weapon plus floater disc means big explosion. I mean,
really big explosion. The disc is next to a gas station, which causes an even bigger explosion. The three schmoes on that side of the lander were instantaneously shredded. Everything as far as I can see is shrouded in smoke now, and a bunch of **** is on fire.
Okay. That didn't go so well. Aliens - 3, subego - 1.
I had my reinforcements ready, so they slide into position to fill the gap. I felt it would be unwise to push things further with three men already down and very few action points left... so it's the alien's turn.
The last squaddie off the ramp? Mind ****ing controlled! Two more squaddies get it in the back from their own mate.
Aliens - 5, subego - 1.
My turn again. I say "screw this" and figure my only course of action is to take this squaddie out. With such a weak mind, he's a liability. Playing the odds, I calculated I was most likely to take him out with an auto-burst.
Just because it was most likely, didn't mean that's how it happened. The squaddie who fires, misses the target
all three times. In X-Com, shots that miss still go somewhere. In the wall, in the ground, into two of your squadmates you weren't aiming at...
The one guy who's off the lander and still standing finally puts the alien controlled squaddie out of his misery.
Aliens - 8, subego - 1.
I got righteously shellacked, and it was one of the best gaming moments in my
life.