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You are here: MacNN Forums > Community > MacNN Lounge > Apple Motion (Adobe After Effect-like product) Announced Today!

Apple Motion (Adobe After Effect-like product) Announced Today!
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Adam Betts
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Apr 18, 2004, 04:06 PM
 


"Create professional motion graphics for film, video, TV and DVDs using Motion, a breakthrough offering self-propelled animation technology and real-time previewing for spontaneous and intuitive motion graphics creation."



-----------------

I'm just... speechless. This is EXACTLY what I've been needing. I'm really glad because Adobe AE just plainly blow.
     
CheesePuff
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Apr 18, 2004, 04:12 PM
 
Ooh, it supports all of After Affects plug-ins and it's only $299!
     
oVeRmInD911
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Apr 18, 2004, 04:12 PM
 
Can you explain what the application is for, please?

It looks very cool, but I can't really tell what it does, exactly. The descriptions seem vague to me. Thanks.
     
CheesePuff
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Apr 18, 2004, 04:14 PM
 
Originally posted by oVeRmInD911:
Can you explain what the application is for, please?

It looks very cool, but I can't really tell what it does, exactly. The descriptions seem vague to me. Thanks.
My very vague description is that it allows you to add those special affects and animations onto your film.
     
bleuvixen
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Apr 18, 2004, 04:15 PM
 
It is for dealing with text and graphics in video editing, looks really nice and a price that can't be beat, some killer concepts going on there, can't wait t use it!

I am so excited, we are leaving (our flight) for NAB in 2 hours
     
voodoo
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Apr 18, 2004, 04:18 PM
 
Apple has decided to become Adobe instead of buying Adobe. It's cheaper.
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Eriamjh
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Apr 18, 2004, 04:20 PM
 
Originally posted by voodoo:
Apple has decided to become Adobe instead of buying Adobe. It's cheaper.
It's also more profitable.

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Adam Betts  (op)
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Apr 18, 2004, 04:20 PM
 
Originally posted by voodoo:
Apple has decided to become Adobe instead of buying Adobe. It's cheaper.
True

My only concern is that Adobe will probably pull out of Mac market altogether
     
philzilla
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Apr 18, 2004, 04:23 PM
 
Originally posted by Adam Betts:
My only concern is that Adobe will probably pull out of Mac market altogether
that's a fairly ridiculous thing to say, Adam. we're talking about Adobe here; not Macromedia.
"Have sharp knives. Be creative. Cook to music" ~ maxelson
     
tavilach
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Apr 18, 2004, 04:30 PM
 
Next step: iPhotoShop!
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Adam Betts  (op)
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Apr 18, 2004, 04:31 PM
 
Originally posted by philzilla:
that's a fairly ridiculous thing to say, Adam. we're talking about Adobe here; not Macromedia.
They have proven this with Adobe Premiere, Adobe Atmosphere, Adobe FrameMaker, Adobe Streamline, Adobe Dimensions and several other small apps.

Pulling out altogether is probably stretching it a bit but more likely they will pull products one by one
     
Oneota
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Apr 18, 2004, 04:36 PM
 
Originally posted by philzilla:
that's a fairly ridiculous thing to say, Adam. we're talking about Adobe here; not Macromedia.
Macromedia hasn't pulled out, either. They just released Studio MX 2004 not too long ago.

Plus, Photoshop, InDesign and Illustrator are still too profitable on the Mac to drop. Adobe may pull out of the Mac video market, but who cares.
"Yields a falsehood when preceded by its quotation" yields a falsehood when preceded by its quotation.
     
sanity assassin
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Apr 18, 2004, 04:53 PM
 
Originally posted by Adam Betts:
there's also combustion which has FFI's tools ported down to it.
Rockstar Games - better than reality.
     
sanity assassin
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Apr 18, 2004, 04:55 PM
 
Originally posted by Adam Betts:
They have proven this with Adobe Premiere, Adobe Atmosphere, Adobe FrameMaker, Adobe Streamline, Adobe Dimensions and several other small apps.

Pulling out altogether is probably stretching it a bit but more likely they will pull products one by one
I agree with you, they might not pull out, but the incentive to produce their apps. to the same standards as the Windows versions will be gone. It;'s not just Adobe, virtually all the major high-end programs function to a lesser degree than their counterparts on linux/windows.
Rockstar Games - better than reality.
     
sanity assassin
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Apr 18, 2004, 04:57 PM
 
Just had a lok at Motion, it's looking good, but isn't a Combustion, or AE replacement, many key tools aren';t there, but more choice is sweet.
Rockstar Games - better than reality.
     
sanity assassin
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Apr 18, 2004, 05:00 PM
 
They've also announced FCP HD, and Xsan, nice. been waiting for something like xsan for a while.
Rockstar Games - better than reality.
     
philzilla
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Apr 18, 2004, 05:51 PM
 
Originally posted by Oneota:
Macromedia hasn't pulled out, either. They just released Studio MX 2004 not too long ago.
err, yes. i am fully aware of Macromedia's software. i am commenting on the fact that they seem to be looking after the Windoze platform more and more these days.
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OwlBoy
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Apr 18, 2004, 05:53 PM
 
Wooo!

FCP has been needing this!!

-Owl
     
- - e r i k - -
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Apr 18, 2004, 06:01 PM
 
W I C K E D !

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Axo1ot1
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Apr 18, 2004, 06:06 PM
 
I've been crossing my fingers that Apple will snap up the photoshop assets from adobe. After that I wouldn't miss that company at all.
     
- - e r i k - -
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Apr 18, 2004, 06:20 PM
 
Interestingly enough they are introducing a new UI element that's a combination of a bezel and a pallette: The dashboard

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- - e r i k - -
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Apr 18, 2004, 06:24 PM
 
Whoa! Editing with gestures! Pretend you are in Minority Report
http://www.apple.com/motion/advanced.html

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scadboy
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Apr 18, 2004, 08:35 PM
 
jesus, it's like they fixed everything I don't like about afftereffects... this is gonna **** up adobe's christmas.

damn, I can't wait til this hits, and at this price it's going to be super easy to get the boss to go for it.

hmmmmmm... dreamy.
     
theolein
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Apr 18, 2004, 09:01 PM
 
Originally posted by philzilla:
err, yes. i am fully aware of Macromedia's software. i am commenting on the fact that they seem to be looking after the Windoze platform more and more these days.
Know what you mean. When I look at Apple products I get that kind of wishful thinking that Apple would branch out, produce a Photshop and Illustrator killer, or just buy out Macromedia and improve Fireworks, Freehand, Flash and Dreamweaver so that they were usable on the mac again. IIRC FCP was originally a macromedia product that Apple bought up.
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mitchell_pgh
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Apr 18, 2004, 09:38 PM
 
Originally posted by theolein:
Know what you mean. When I look at Apple products I get that kind of wishful thinking that Apple would branch out, produce a Photshop and Illustrator killer, or just buy out Macromedia and improve Fireworks, Freehand, Flash and Dreamweaver so that they were usable on the mac again. IIRC FCP was originally a macromedia product that Apple bought up.
I wonder how much Macromedia is worth...

Could you imagine if Apple purchased them and offered a real iLife package:
iMovie,
iPhoto,
iDVD,
GarageBand,
iTunes,
(Web Page) scaled down DreamWeaver
(Vector) scaled down Freehand
bla bla bla...

I never thought I could say it, but I bet Apple could outpace Adobe if they purchased Macromedia.
     
Apple Pro Underwear
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Apr 18, 2004, 10:11 PM
 
porn intros are going to be twice as better when this **** hits


word.
     
Kenneth
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Apr 18, 2004, 10:23 PM
 
One of the following graphics cards:
� NVIDIA GeForce FX 5200 Ultra
� ATI Mobility Radeon 9600
� ATI Radeon 9600 Pro
� ATI Radeon 9700 Pro
� ATI Radeon 9800 Pro
so my 1.25 DP with ATI Radeon 9000 Pro card is not suggested?
     
Adam Betts  (op)
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Apr 18, 2004, 10:29 PM
 
Originally posted by Kenneth:
so my 1.25 DP with ATI Radeon 9000 Pro card is not suggested?
I think if you don't have the card listed in Minimum Requirement, you'll lose the real-time interactivity function. Not a big deal
     
awcopus
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Apr 18, 2004, 10:31 PM
 
Originally posted by Kenneth:
so my 1.25 DP with ATI Radeon 9000 Pro card is not suggested?
That's something I noticed as well. D'oh for us, I suppose. Though, as a dual 1.42 owner, I'm also sensitive to the fact that Apple has to be focusing its support efforts on the G5 from now on as well.

Upcoming G5 upgrades, assuming they made allowances for more internal HD support, will be increasingly tempting given Apple's terrific and sustained software releases in support of video work, my bread and butter.
     
vmpaul
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Apr 18, 2004, 10:40 PM
 
newbie question...

How is this different than LiveType?
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Adam Betts  (op)
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Apr 18, 2004, 10:49 PM
 
Originally posted by vmpaul:
newbie question...

How is this different than LiveType?
LiveType is responsible for all font effect and animation while Motion is responsible for all kind of graphic blending, animation and keyer.

Most News Broadcast, movie title/credit, music videos, etc used Adobe After Effects to achieve attractive motion graphics.
     
tsuki
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Apr 18, 2004, 10:51 PM
 
hey they didn't name it imotion...amazing!
     
vmpaul
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Apr 18, 2004, 10:54 PM
 
Originally posted by Adam Betts:
LiveType is responsible for all font effect and animation while Motion is responsible for all kind of graphic blending, animation and keyer.

Most News Broadcast, movie title/credit, music videos, etc used Adobe After Effects to achieve attractive motion graphics.
Thanks.

Will/Can they be used in tandem? Or am I misunderstanding your answer?
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Adam Betts  (op)
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Apr 18, 2004, 10:58 PM
 
Originally posted by tsuki:
hey they didn't name it imotion...amazing!
Heh, there's no Pro Apps that used "i" prefix.
     
NYCFarmboy
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Apr 18, 2004, 11:02 PM
 
My only concern is that Adobe will probably pull out of Mac market altogether [/B]

I think this is stupid. very bad idea.

This is really going to encourage Adobe to pour research dollars into Photoshop and Illustrator versions for the Mac.... NOT.
     
Adam Betts  (op)
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Apr 18, 2004, 11:03 PM
 
Originally posted by vmpaul:
Thanks.

Will/Can they be used in tandem? Or am I misunderstanding your answer?
I'm not sure if I understand what tandem mean but if it means two things working together then yeah Motion and LiveType can be used in tandem. LiveType will be bundled with Motion just like it is with FCP.
     
mac freak
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Apr 18, 2004, 11:17 PM
 
The $299 question:

Can it export to SWF? (ala AE).
Be happy.
     
vmpaul
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Apr 18, 2004, 11:28 PM
 
Originally posted by Adam Betts:
I'm not sure if I understand what tandem mean but if it means two things working together then yeah Motion and LiveType can be used in tandem. LiveType will be bundled with Motion just like it is with FCP.
That's what I meant. Thanks.
The only thing that I am reasonably sure of is that anybody who's got an ideology has stopped thinking. - Arthur Miller
     
Axo1ot1
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Apr 18, 2004, 11:48 PM
 
Originally posted by mac freak:
The $299 question:

Can it export to SWF? (ala AE).
QT has swf support, so I don't see any reason why not.
     
MaxPower2k3
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Apr 18, 2004, 11:55 PM
 
i'm not positive what the level of integration is with FCPHD (compatible file types, or integrated interfaces?) but what kind of compatability, if any, might this have with final cut express?
     
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Apr 19, 2004, 12:20 AM
 
link me
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Apr 19, 2004, 01:37 AM
 
Hmm, great timing. Adobe just announced After Effects 6.5

http://www.adobe.com/products/aftereffects/

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Superchicken
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Apr 19, 2004, 02:38 AM
 
Sadly adobe is NEVER going to hand over Photoshop to Apple, they make to much money. Though if they COULD buy PS that would be awesome, even if they had to pay twice it's market value they would make it back if they could develop it well. Think about it, Photoshop Pro

Or perhaps they could licence the code base and take over photoshop development for OS X.
     
sanity assassin
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Apr 19, 2004, 05:37 AM
 
Originally posted by Kenneth:
so my 1.25 DP with ATI Radeon 9000 Pro card is not suggested?
Form what I can gather, Motion requires a GFX board that supports DirectX 9, I think.
Rockstar Games - better than reality.
     
sanity assassin
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Apr 19, 2004, 05:38 AM
 
Well, everyone is releasing updates to their apps. Softimage XSi 4 has been announced, which I am just over the moon with, Maya 6 too, Lightwave 8, and so on.
Rockstar Games - better than reality.
     
voodoo
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Apr 19, 2004, 07:21 AM
 
Originally posted by sanity assassin:
Form what I can gather, Motion requires a GFX board that supports DirectX 9, I think.
Why? DirextX is not used by Apple at all. Due to obvious things.
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sanity assassin
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Apr 19, 2004, 07:31 AM
 
Originally posted by voodoo:
Why? DirextX is not used by Apple at all. Due to obvious things.
I don;t know too much about it just now, but I searched around amd found this on Arstechnica, not sure much to read into it.

'Ok, here's a heads up on Motion: Apple is stating that it REQUIRES a DX9 GPU to work at all. This almost certainly means that it uses ARB_fragment_program for some of it's niftiness. I know that shaders have an Altivec code path fallback, but performance might suffer so much that Apple won't give the OK for it's use. In any event, this makes the GPU a central part of at least one Apple's pro solutions...'
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L E
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Apr 19, 2004, 07:33 AM
 
What is meant by "DX9 Compliant" is that if a card can support DX9's codepaths for pixel shaders, it can also do the same for OpenGL by nature of the design of the card.

In using the DirectX nomenclature to describe something on the mac is less than bright, and the wording "OpenGL" should have been used in place of it.

(correct me if I'm wrong.)
     
ryju
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Apr 19, 2004, 07:54 AM
 
Is this at all similar to Lightwave/3d Studio Max?
     
phoenixboy
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Apr 19, 2004, 07:56 AM
 
Originally posted by Apple Pro Underwear:
porn intros are going to be twice as better when this **** hits


word.

So keep on living And don`t start giving The devil good reasons To get you in the seasons of heartbreak Baby are you tough enough?
     
 
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