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Search: Posts Made By: tony.escobar
Thread Thread Starter Last Post Replies Views Forum
The real variability here is in versions prior to... 145,829 Views / 1,309 Replies  
The real variability here is in versions prior to v5.2.6. The newer versions count FPOPS (Floating Point OPerationS), while the earlier versions use benchmarking. There's a wide range of credits...
Posted by tony.escobar, on Jun 9, 2006 at 03:07 PM, in Team MacNN
I like the recently added "Research Ethics... 1,581 Views / 26 Replies  
I like the recently added "Research Ethics Violation" thread, posted by one Dr. Scott Brown. Dr. Brown asserts that Eric's behavior toward project participants violates NSF ethical standards (I think...
Posted by tony.escobar, on Jun 6, 2006 at 03:50 PM, in Team MacNN
I just looked...Team MacNN is in 20th place. ... 593 Views / 3 Replies  
I just looked...Team MacNN is in 20th place.

QS
Posted by tony.escobar, on Jun 3, 2006 at 09:30 AM, in Team MacNN
The deleted thread has been copied into a new... 1,581 Views / 26 Replies  
The deleted thread has been copied into a new thread called Crunch3r Conspiracy (http://setiathome.berkeley.edu/forum_thread.php?id=31485). You can read through that mess (start at the bottom of the...
Posted by tony.escobar, on Jun 3, 2006 at 09:29 AM, in Team MacNN
Un—f-in'—believable :mad: Nothing like... 1,581 Views / 26 Replies  
Un—f-in'—believable :mad:

Nothing like chasing away someone who donated tons of time & effort!

Chrunch3r not only took his entire farm off of SETI (moved it to Einstein), his web site is gone!...
Posted by tony.escobar, on Jun 2, 2006 at 05:03 PM, in Team MacNN
From [email protected]'s front page: The projects... 653 Views / 5 Replies  
From [email protected]'s front page:

The projects have been temporarily stopped in order to diagnose problems that have arisen with file upload handling. This outage will continue into our regularly...
Posted by tony.escobar, on May 30, 2006 at 12:41 PM, in Team MacNN
Sometime over the US holiday weekend, Berekeley... 653 Views / 5 Replies  
Sometime over the US holiday weekend, Berekeley lost the ability to accept returned WUs. We were able to download new WUs until around 10PM (US Pacific time) on Monday night.

Looking at the...
Posted by tony.escobar, on May 30, 2006 at 10:08 AM, in Team MacNN
When I look at Team MaNN's total credit at either... 810 Views / 12 Replies  
When I look at Team MaNN's total credit at either BOINCsynergy.com (http://www.boincsynergy.com/stats/teams.php?team=30246&project=sah)or the stats prepared by The Knights who Say Ni!...
Posted by tony.escobar, on May 25, 2006 at 10:13 AM, in Team MacNN
Not true. Credits earned while a member of a team... 810 Views / 12 Replies  
Not true. Credits earned while a member of a team stay with that team if you move (the points are still part of your total; they just don't get added to your new team's total).

From the Unofficial...
Posted by tony.escobar, on May 25, 2006 at 09:47 AM, in Team MacNN
What are you looking at that shows Team MacNN... 810 Views / 12 Replies  
What are you looking at that shows Team MacNN lost 250,000? The following chart, available at BoincSynergy.com, doesn't show a loss of any credits.
...
Posted by tony.escobar, on May 24, 2006 at 06:16 PM, in Team MacNN
It's a BOINC project, according to the BOINC home... 519 Views / 2 Replies  
It's a BOINC project, according to the BOINC home page (http://boinc.berkeley.edu/).

QS
Posted by tony.escobar, on May 24, 2006 at 03:25 PM, in Team MacNN
Some Food for Thought regarding the Times from boog's Optimized App... 145,829 Views / 1,309 Replies  
I started looking at the completion times for the WUs crunched with boog's app. The most interesting comparison was Gecko_r7's 4th WU: It's now fully validated and Gecko had the 3rd slowest time on...
Posted by tony.escobar, on May 19, 2006 at 03:50 PM, in Team MacNN
If you were running an optimzed worker, you'll... 731 Views / 9 Replies  
If you were running an optimzed worker, you'll need to delete the app_info.xml file before BOINC will download a new SETI science app to crunch the enhanced WUs.

QS
Posted by tony.escobar, on May 18, 2006 at 04:37 PM, in Team MacNN
No More "Standard" Work Units 731 Views / 9 Replies  
From the [email protected] front page:

News
May 16, 2006
All of our splitters have been altered to create workunits for [email protected] enhanced. Thanks for your patience during this transition.


QS
Posted by tony.escobar, on May 16, 2006 at 09:35 PM, in Team MacNN
Crunch3r's optimized workers for SETI Enhanced... 4,862 Views / 96 Replies  
Crunch3r's optimized workers for SETI Enhanced and the appropriate app_info.xml file for Windows are here (http://www.guntec.de/Crunch3r/setiew.html).

Crunch3r's optimized workers for standard...
Posted by tony.escobar, on May 12, 2006 at 01:25 PM, in Team MacNN
Todd, you really need to get Crunch3r's optimized... 4,862 Views / 96 Replies  
Todd, you really need to get Crunch3r's optimized worker for SETI Enhanced. I put it on my Pentium M 1.9 with 512MB RAM almost two days ago. Most of my SE WUs have been under 2700 seconds. This...
Posted by tony.escobar, on May 12, 2006 at 10:04 AM, in Team MacNN
I've been keeping tabs on the Correct Way to... 115,869 Views / 970 Replies  
I've been keeping tabs on the Correct Way to Migrate to [email protected] Enhanced (http://setiathome.berkeley.edu/forum_thread.php?id=30472) thread on the Berkeley forum. Anyone have thoughts on how we...
Posted by tony.escobar, on May 5, 2006 at 09:58 AM, in Team MacNN
 
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