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Minecraft (Page 103)
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Professional Poster
Join Date: Feb 2000
Location: Nashua NH, USA
Status:
Offline
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*&^#*&^#&*@^$*@#^$
If this pack eats a second base on me I'm not coming back.
(
Last edited by BLAZE_MkIV; Apr 24, 2018 at 09:18 PM.
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Senior User
Join Date: Feb 2012
Location: Western Pennsylvania
Status:
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First crashes that started all of this:
Code:
---- Minecraft Crash Report ----
WARNING: coremods are present:
CTMCorePlugin (CTM-MC1.12-0.2.3.12.jar)
IELoadingPlugin (ImmersiveEngineering-0.12-77-core.jar)
ForgelinPlugin (Forgelin-1.6.0.jar)
LoadingPlugin (ResourceLoader-MC1.12.1-1.5.3.jar)
AstralCore (astralsorcery-1.12.2-1.8.5.jar)
TransformerLoader (OpenComputers-MC1.12.1-1.7.1.43.jar)
CoreMod (Aroma1997Core-1.12.2-2.0.0.0.b144.jar)
FMLPlugin (elulib-0.1.11.jar)
Contact their authors BEFORE contacting forge
// I bet Cylons wouldn't have this problem.
Time: 4/24/18 10:44 PM
Description: Ticking block entity
java.lang.NullPointerException: Ticking block entity
at me.ichun.mods.portalgun.common.portal.info.PortalInfo.getPortalPlacement(PortalInfo.java:85)
at me.ichun.mods.portalgun.common.portal.world.PortalPlacement.setPortalPair(PortalPlacement.java:111)
at me.ichun.mods.portalgun.common.portal.world.PortalsInWorldSavedData.initialize(PortalsInWorldSavedData.java:109)
at me.ichun.mods.portalgun.common.portal.PortalGunHelper.getSaveDataForWorld(PortalGunHelper.java:198)
at me.ichun.mods.portalgun.common.core.EventHandlerServer.getWorldSaveData(EventHandlerServer.java:193)
at me.ichun.mods.portalgun.common.portal.world.PortalPlacement.tick(PortalPlacement.java:177)
at me.ichun.mods.portalgun.common.tileentity.TilePortalMaster.func_73660_a(TilePortalMaster.java:30)
at net.minecraft.world.World.func_72939_s(World.java:1832)
at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:612)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:765)
at net.minecraft.server.dedicated.DedicatedServer.func_71190_q(DedicatedServer.java:396)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:666)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:524)
at java.lang.Thread.run(Thread.java:745)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Thread: Server thread
Stacktrace:
at me.ichun.mods.portalgun.common.portal.info.PortalInfo.getPortalPlacement(PortalInfo.java:85)
at me.ichun.mods.portalgun.common.portal.world.PortalPlacement.setPortalPair(PortalPlacement.java:111)
at me.ichun.mods.portalgun.common.portal.world.PortalsInWorldSavedData.initialize(PortalsInWorldSavedData.java:109)
at me.ichun.mods.portalgun.common.portal.PortalGunHelper.getSaveDataForWorld(PortalGunHelper.java:198)
at me.ichun.mods.portalgun.common.core.EventHandlerServer.getWorldSaveData(EventHandlerServer.java:193)
at me.ichun.mods.portalgun.common.portal.world.PortalPlacement.tick(PortalPlacement.java:177)
at me.ichun.mods.portalgun.common.tileentity.TilePortalMaster.func_73660_a(TilePortalMaster.java:30)
-- Block entity being ticked --
Details:
Name: minecraft:portalgun_tileentityportalmaster // me.ichun.mods.portalgun.common.tileentity.TilePortalMaster
Block type: ID #2941 (tile.portalgun.block.portal // me.ichun.mods.portalgun.common.block.BlockPortal)
Block data value: 1 / 0x1 / 0b0001
Block location: World: (-1005,91,3643), Chunk: (at 3,5,11 in -63,227; contains blocks -1008,0,3632 to -993,255,3647), Region: (-2,7; contains chunks -64,224 to -33,255, blocks -1024,0,3584 to -513,255,4095)
Actual block type: ID #2941 (tile.portalgun.block.portal // me.ichun.mods.portalgun.common.block.BlockPortal)
Actual block data value: 1 / 0x1 / 0b0001
Stacktrace:
at net.minecraft.world.World.func_72939_s(World.java:1832)
at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:612)
-- Affected level --
Details:
Level name: world
All players: 0 total; []
Chunk stats: ServerChunkCache: 638 Drop: 0
Level seed: -3098362594826822015
Level generator: ID 06 - BIOMESOP, ver 0. Features enabled: true
Level generator options:
Level spawn location: World: (-92,64,256), Chunk: (at 4,4,0 in -6,16; contains blocks -96,0,256 to -81,255,271), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
Level time: 74723034 game time, 76674759 day time
Level dimension: 0
Level storage version: 0x04ABD - Anvil
Level weather: Rain time: 4593 (now: true), thunder time: 23487 (now: false)
Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
Stacktrace:
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:765)
at net.minecraft.server.dedicated.DedicatedServer.func_71190_q(DedicatedServer.java:396)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:666)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:524)
at java.lang.Thread.run(Thread.java:745)
Current Crash:
Code:
---- Minecraft Crash Report ----
WARNING: coremods are present:
CTMCorePlugin (CTM-MC1.12-0.2.3.12.jar)
IELoadingPlugin (ImmersiveEngineering-0.12-77-core.jar)
ForgelinPlugin (Forgelin-1.6.0.jar)
LoadingPlugin (ResourceLoader-MC1.12.1-1.5.3.jar)
AstralCore (astralsorcery-1.12.2-1.8.5.jar)
TransformerLoader (OpenComputers-MC1.12.1-1.7.1.43.jar)
CoreMod (Aroma1997Core-1.12.2-2.0.0.0.b144.jar)
FMLPlugin (elulib-0.1.11.jar)
Contact their authors BEFORE contacting forge
// Uh... Did I do that?
Time: 4/25/18 2:09 AM
Description: Watching Server
java.lang.Error
at com.blamejared.compat.botania.Botania.registerCommands(Botania.java:27)
at com.blamejared.ModTweaker.onFMLServerStarting(ModTweaker.java:49)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:498)
at net.minecraftforge.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:606)
at sun.reflect.GeneratedMethodAccessor9.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:498)
at com.google.common.eventbus.Subscriber.invokeSubscriberMethod(Subscriber.java:91)
at com.google.common.eventbus.Subscriber$SynchronizedSubscriber.invokeSubscriberMethod(Subscriber.java:150)
at com.google.common.eventbus.Subscriber$1.run(Subscriber.java:76)
at com.google.common.util.concurrent.MoreExecutors$DirectExecutor.execute(MoreExecutors.java:399)
at com.google.common.eventbus.Subscriber.dispatchEvent(Subscriber.java:71)
at com.google.common.eventbus.Dispatcher$PerThreadQueuedDispatcher.dispatch(Dispatcher.java:116)
at com.google.common.eventbus.EventBus.post(EventBus.java:217)
at net.minecraftforge.fml.common.LoadController.sendEventToModContainer(LoadController.java:278)
at net.minecraftforge.fml.common.LoadController.propogateStateMessage(LoadController.java:256)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:498)
at com.google.common.eventbus.Subscriber.invokeSubscriberMethod(Subscriber.java:91)
at com.google.common.eventbus.Subscriber$SynchronizedSubscriber.invokeSubscriberMethod(Subscriber.java:150)
at com.google.common.eventbus.Subscriber$1.run(Subscriber.java:76)
at com.google.common.util.concurrent.MoreExecutors$DirectExecutor.execute(MoreExecutors.java:399)
at com.google.common.eventbus.Subscriber.dispatchEvent(Subscriber.java:71)
at com.google.common.eventbus.Dispatcher$PerThreadQueuedDispatcher.dispatch(Dispatcher.java:116)
at com.google.common.eventbus.EventBus.post(EventBus.java:217)
at net.minecraftforge.fml.common.LoadController.distributeStateMessage(LoadController.java:148)
at net.minecraftforge.fml.common.Loader.serverStarting(Loader.java:771)
at net.minecraftforge.fml.common.FMLCommonHandler.handleServerStarting(FMLCommonHandler.java:296)
at net.minecraft.server.dedicated.DedicatedServer.func_71197_b(DedicatedServer.java:306)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:484)
at java.lang.Thread.run(Thread.java:745)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Thread: Server Watchdog
Stacktrace:
at com.blamejared.compat.botania.Botania.registerCommands(Botania.java:27)
at com.blamejared.ModTweaker.onFMLServerStarting(ModTweaker.java:49)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:498)
at net.minecraftforge.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:606)
at sun.reflect.GeneratedMethodAccessor9.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:498)
at com.google.common.eventbus.Subscriber.invokeSubscriberMethod(Subscriber.java:91)
at com.google.common.eventbus.Subscriber$SynchronizedSubscriber.invokeSubscriberMethod(Subscriber.java:150)
at com.google.common.eventbus.Subscriber$1.run(Subscriber.java:76)
at com.google.common.util.concurrent.MoreExecutors$DirectExecutor.execute(MoreExecutors.java:399)
at com.google.common.eventbus.Subscriber.dispatchEvent(Subscriber.java:71)
at com.google.common.eventbus.Dispatcher$PerThreadQueuedDispatcher.dispatch(Dispatcher.java:116)
at com.google.common.eventbus.EventBus.post(EventBus.java:217)
at net.minecraftforge.fml.common.LoadController.sendEventToModContainer(LoadController.java:278)
at net.minecraftforge.fml.common.LoadController.propogateStateMessage(LoadController.java:256)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:498)
at com.google.common.eventbus.Subscriber.invokeSubscriberMethod(Subscriber.java:91)
at com.google.common.eventbus.Subscriber$SynchronizedSubscriber.invokeSubscriberMethod(Subscriber.java:150)
at com.google.common.eventbus.Subscriber$1.run(Subscriber.java:76)
at com.google.common.util.concurrent.MoreExecutors$DirectExecutor.execute(MoreExecutors.java:399)
at com.google.common.eventbus.Subscriber.dispatchEvent(Subscriber.java:71)
at com.google.common.eventbus.Dispatcher$PerThreadQueuedDispatcher.dispatch(Dispatcher.java:116)
at com.google.common.eventbus.EventBus.post(EventBus.java:217)
at net.minecraftforge.fml.common.LoadController.distributeStateMessage(LoadController.java:148)
at net.minecraftforge.fml.common.Loader.serverStarting(Loader.java:771)
at net.minecraftforge.fml.common.FMLCommonHandler.handleServerStarting(FMLCommonHandler.java:296)
at net.minecraft.server.dedicated.DedicatedServer.func_71197_b(DedicatedServer.java:306)
-- Thread Dump --
Details:
Threads: "Server Watchdog" Id=73 RUNNABLE
at sun.management.ThreadImpl.dumpThreads0(Native Method)
at sun.management.ThreadImpl.dumpAllThreads(ThreadImpl.java:454)
at net.minecraft.server.dedicated.ServerHangWatchdog.run(ServerHangWatchdog.java:46)
at java.lang.Thread.run(Thread.java:745)
"Query Listener #1" Id=72 RUNNABLE (in native)
at java.net.PlainDatagramSocketImpl.peekData(Native Method)
- locked java.net.PlainDatagramSocketImpl@e26bb19
at java.net.DatagramSocket.receive(DatagramSocket.java:743)
- locked java.net.DatagramPacket@e144ad
- locked java.net.DatagramSocket@12261bfd
at net.minecraft.network.rcon.RConThreadQuery.run(SourceFile:269)
at java.lang.Thread.run(Thread.java:745)
"pool-3-thread-8" Id=71 WAITING on java.util.concurrent.locks.AbstractQueuedSynchronizer$ConditionObject@4ded069
at sun.misc.Unsafe.park(Native Method)
- waiting on java.util.concurrent.locks.AbstractQueuedSynchronizer$ConditionObject@4ded069
at java.util.concurrent.locks.LockSupport.park(LockSupport.java:175)
at java.util.concurrent.locks.AbstractQueuedSynchronizer$ConditionObject.await(AbstractQueuedSynchronizer.java:2039)
at java.util.concurrent.LinkedBlockingQueue.take(LinkedBlockingQueue.java:442)
at java.util.concurrent.ThreadPoolExecutor.getTask(ThreadPoolExecutor.java:1067)
at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1127)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617)
at java.lang.Thread.run(Thread.java:745)
"pool-3-thread-7" Id=70 WAITING on java.util.concurrent.locks.AbstractQueuedSynchronizer$ConditionObject@4ded069
at sun.misc.Unsafe.park(Native Method)
- waiting on java.util.concurrent.locks.AbstractQueuedSynchronizer$ConditionObject@4ded069
at java.util.concurrent.locks.LockSupport.park(LockSupport.java:175)
at java.util.concurrent.locks.AbstractQueuedSynchronizer$ConditionObject.await(AbstractQueuedSynchronizer.java:2039)
at java.util.concurrent.LinkedBlockingQueue.take(LinkedBlockingQueue.java:442)
at java.util.concurrent.ThreadPoolExecutor.getTask(ThreadPoolExecutor.java:1067)
at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1127)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617)
at java.lang.Thread.run(Thread.java:745)
"pool-3-thread-6" Id=69 WAITING on java.util.concurrent.locks.AbstractQueuedSynchronizer$ConditionObject@4ded069
at sun.misc.Unsafe.park(Native Method)
- waiting on java.util.concurrent.locks.AbstractQueuedSynchronizer$ConditionObject@4ded069
at java.util.concurrent.locks.LockSupport.park(LockSupport.java:175)
at java.util.concurrent.locks.AbstractQueuedSynchronizer$ConditionObject.await(AbstractQueuedSynchronizer.java:2039)
at java.util.concurrent.LinkedBlockingQueue.take(LinkedBlockingQueue.java:442)
at java.util.concurrent.ThreadPoolExecutor.getTask(ThreadPoolExecutor.java:1067)
at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1127)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617)
at java.lang.Thread.run(Thread.java:745)
"pool-3-thread-5" Id=68 WAITING on java.util.concurrent.locks.AbstractQueuedSynchronizer$ConditionObject@4ded069
at sun.misc.Unsafe.park(Native Method)
- waiting on java.util.concurrent.locks.AbstractQueuedSynchronizer$ConditionObject@4ded069
at java.util.concurrent.locks.LockSupport.park(LockSupport.java:175)
at java.util.concurrent.locks.AbstractQueuedSynchronizer$ConditionObject.await(AbstractQueuedSynchronizer.java:2039)
at java.util.concurrent.LinkedBlockingQueue.take(LinkedBlockingQueue.java:442)
at java.util.concurrent.ThreadPoolExecutor.getTask(ThreadPoolExecutor.java:1067)
at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1127)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617)
at java.lang.Thread.run(Thread.java:745)
"pool-3-thread-4" Id=67 WAITING on java.util.concurrent.locks.AbstractQueuedSynchronizer$ConditionObject@4ded069
at sun.misc.Unsafe.park(Native Method)
- waiting on java.util.concurrent.locks.AbstractQueuedSynchronizer$ConditionObject@4ded069
at java.util.concurrent.locks.LockSupport.park(LockSupport.java:175)
at java.util.concurrent.locks.AbstractQueuedSynchronizer$ConditionObject.await(AbstractQueuedSynchronizer.java:2039)
at java.util.concurrent.LinkedBlockingQueue.take(LinkedBlockingQueue.java:442)
at java.util.concurrent.ThreadPoolExecutor.getTask(ThreadPoolExecutor.java:1067)
at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1127)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617)
at java.lang.Thread.run(Thread.java:745)
"pool-3-thread-3" Id=66 WAITING on java.util.concurrent.locks.AbstractQueuedSynchronizer$ConditionObject@4ded069
at sun.misc.Unsafe.park(Native Method)
- waiting on java.util.concurrent.locks.AbstractQueuedSynchronizer$ConditionObject@4ded069
at java.util.concurrent.locks.LockSupport.park(LockSupport.java:175)
at java.util.concurrent.locks.AbstractQueuedSynchronizer$ConditionObject.await(AbstractQueuedSynchronizer.java:2039)
at java.util.concurrent.LinkedBlockingQueue.take(LinkedBlockingQueue.java:442)
at java.util.concurrent.ThreadPoolExecutor.getTask(ThreadPoolExecutor.java:1067)
at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1127)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617)
at java.lang.Thread.run(Thread.java:745)
"pool-3-thread-2" Id=65 WAITING on java.util.concurrent.locks.AbstractQueuedSynchronizer$ConditionObject@4ded069
at sun.misc.Unsafe.park(Native Method)
- waiting on java.util.concurrent.locks.AbstractQueuedSynchronizer$ConditionObject@4ded069
at java.util.concurrent.locks.LockSupport.park(LockSupport.java:175)
at java.util.concurrent.locks.AbstractQueuedSynchronizer$ConditionObject.await(AbstractQueuedSynchronizer.java:2039)
at java.util.concurrent.LinkedBlockingQueue.take(LinkedBlockingQueue.java:442)
at java.util.concurrent.ThreadPoolExecutor.getTask(ThreadPoolExecutor.java:1067)
at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1127)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617)
at java.lang.Thread.run(Thread.java:745)
"pool-3-thread-1" Id=64 WAITING on java.util.concurrent.locks.AbstractQueuedSynchronizer$ConditionObject@4ded069
at sun.misc.Unsafe.park(Native Method)
- waiting on java.util.concurrent.locks.AbstractQueuedSynchronizer$ConditionObject@4ded069
at java.util.concurrent.locks.LockSupport.park(LockSupport.java:175)
at java.util.concurrent.locks.AbstractQueuedSynchronizer$ConditionObject.await(AbstractQueuedSynchronizer.java:2039)
at java.util.concurrent.LinkedBlockingQueue.take(LinkedBlockingQueue.java:442)
at java.util.concurrent.ThreadPoolExecutor.getTask(ThreadPoolExecutor.java:1067)
at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1127)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617)
at java.lang.Thread.run(Thread.java:745)
"ic2-poolthread-1" Id=59 WAITING on ic2.core.util.PriorityExecutor$FixedPriorityQueue@41dc4e96
at java.lang.Object.wait(Native Method)
- waiting on ic2.core.util.PriorityExecutor$FixedPriorityQueue@41dc4e96
at java.lang.Object.wait(Object.java:502)
at ic2.core.util.PriorityExecutor$FixedPriorityQueue.take(PriorityExecutor.java:143)
at java.util.concurrent.ThreadPoolExecutor.getTask(ThreadPoolExecutor.java:1067)
at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1127)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617)
at java.lang.Thread.run(Thread.java:745)
Restoring from an earlier date...
-cy
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Senior User
Join Date: Feb 2012
Location: Western Pennsylvania
Status:
Offline
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UPDATE: OK I restored from the 23 again and deleted the portal gun config file. That has the server back up. I'll do some research tomorrow to see if I need to tweak any portal gun configs to keep this from happening again.
-cy
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Professional Poster
Join Date: Feb 2000
Location: Nashua NH, USA
Status:
Offline
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I'm back on, put the portal gun away
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Professional Poster
Join Date: Feb 2000
Location: Nashua NH, USA
Status:
Offline
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I put a portal near spawn that goes to my base for those who are curious
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Games Meister
Join Date: Aug 2009
Location: Eternity
Status:
Offline
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Well, I'm up and running again, but now my game seems fairly unstable. Crashing doing normal things.
fatty, you coming back? I could still use a tour guide for the Twilight Forest, plus we need to design the entire courtyard, etc.
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Games Meister
Join Date: Aug 2009
Location: Eternity
Status:
Offline
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BTW, I know I'm old because I've reached the point where updating things only hurts me.
Actually, now I wonder if what was causing andi to crash no affects me because I had to update my OS to run the bloody game (Thanks java!)
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Posting Junkie
Join Date: Nov 1999
Location: Cape Cod, MA
Status:
Offline
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I will def sign on for some Twilight Forest action, tomorrow night will work best for me.
Last time around TF was pretty unstable, has the recent update snoothed it out?
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Games Meister
Join Date: Aug 2009
Location: Eternity
Status:
Offline
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Moderator
Join Date: Jun 2000
Location: inside 128, north of 90
Status:
Offline
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Moderator
Join Date: Jun 2000
Location: inside 128, north of 90
Status:
Offline
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Blaze and I cleared a tower in the lost cities world. Well, blaze cleared the tower, and watched me die a lot.
His base is superstealthy.
Where in said base might I charge the things that need RF? Maybe I'll get around to building something eventually.
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Professional Poster
Join Date: Feb 2000
Location: Nashua NH, USA
Status:
Offline
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I'll replace the rf cell in main level next to my inventory panels
And Andi did more than half the work. I think it was the lack of armor that caused you problems.
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Senior User
Join Date: Feb 2012
Location: Western Pennsylvania
Status:
Offline
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Hey all!
Just want to pass on I received an e-mail from our hosting service. They are upgrading servers and will be migrating our server some time May 7-8. If you are on when they do so they will message you in-game to tell you it's about to happen so you can log out. Total down time will be about 1-2 hours (or so they tell me).
I'll backup the server on the 6th just to be safe.
-cy
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Moderator
Join Date: Jun 2000
Location: inside 128, north of 90
Status:
Offline
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Blaze, I went to your house to recharge, but either there's a glitch or you've got things on lockdown. I can't use the elevator or any of the portal pedestals (but can access twilight and nether). So, I guess I'm moving in.
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Professional Poster
Join Date: Feb 2000
Location: Nashua NH, USA
Status:
Offline
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Oops, I'll adjust the settings
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Professional Poster
Join Date: Feb 2000
Location: Nashua NH, USA
Status:
Offline
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I accidentally teleported away during the dragon spawning ritual and now it's stuck half way through. Im not finding anything about how to restart or reset. I don't think anyone has anything in the end if it gets reset
I managed to restart the ritual. You can destroy the crystals you place and put new ones down.
(
Last edited by BLAZE_MkIV; May 12, 2018 at 05:06 PM.
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Senior User
Join Date: Feb 2012
Location: Western Pennsylvania
Status:
Offline
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Just letting everyone know that activity level on the server has been very low (myself included) and I did not renew the server subscription.
-cy
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Games Meister
Join Date: Aug 2009
Location: Eternity
Status:
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*nods*
And no one saw my colosseum of death in action. Jerks.
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Posting Junkie
Join Date: Nov 1999
Location: Cape Cod, MA
Status:
Offline
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Since I was gung-ho and dropped off the map I apologize, thanks for everything you’ve done regarding our Minecraft worlds cy, greatly appreciated.
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Professional Poster
Join Date: Feb 2000
Location: Nashua NH, USA
Status:
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Ive been slowly working my way through SevTech
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Moderator
Join Date: Jun 2000
Location: inside 128, north of 90
Status:
Offline
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This summer has been so hot and busy I haven't been sitting at the desktop that often. Plus, I never really got a great idea for a build this time. Thank you Cy for handling the hosting.
Did you save down the worlds so at a future point we could see the colosseum?
Here's a screencap of my last creation, which took forever:
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Professional Poster
Join Date: Feb 2000
Location: Nashua NH, USA
Status:
Offline
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Some progress picks from SevTech. I've been delaying making the space ship in favor of some building.
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Moderator
Join Date: Jun 2000
Location: inside 128, north of 90
Status:
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That looks, as always, impressive.
The smaller kid got a newish laptop for christmas so maybe she and I will explore all these new things and critters they have now.
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Fresh-Faced Recruit
Join Date: Jan 2019
Location: Berlin
Status:
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Nice thread.
Anyone still playing?
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Fresh-Faced Recruit
Join Date: Jan 2019
Location: Berlin
Status:
Offline
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It's the coolest sandbox ever! Just love Minecraft
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PowerPC FTW
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Moderator
Join Date: Jun 2000
Location: inside 128, north of 90
Status:
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Been meaning to get back into it but currently Horizon Zero Dawn is winning.
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Professional Poster
Join Date: Feb 2000
Location: Nashua NH, USA
Status:
Offline
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I spent a few days running through Stone Block 2. I wouldn't recommend it until they fix the cow breeding unless your looking to idle afk for a few days.
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Clinically Insane
Join Date: Apr 2007
Location: Iowa, how long can this be? Does it really ruin the left column spacing?
Status:
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After getting tired of Rocket League I made the huge mistake of showing Minecraft to my 6 year old. About 32 seconds in he was completely hooked. I set up a simple server on the theater PC and got him an account so we can play together. I just need to figure out the best way to play together in the same room when each room only really has one keyboard and mouse. I can have him on the computer and then hook my laptop up to the TV, but keyboard and mouse from the couch is awkward. I have wired and wireless 360 controllers but since they're not natively supported mousing and clicking around is arduous. I wonder if I can build some sort of lapdesk.
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Moderator
Join Date: Jun 2000
Location: inside 128, north of 90
Status:
Offline
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You and he will have lots of fun together. Me and younger kid stopped playing when she didn't have a working laptop... but hope to start again soon.
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Banned
Join Date: May 2019
Status:
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I haven't played Minecraft for sometime now, maybe I got tired of playing it.
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Moderator
Join Date: Jun 2000
Location: inside 128, north of 90
Status:
Offline
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Well, there's turtles and llamas now, for one.
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Professional Poster
Join Date: Feb 2000
Location: Nashua NH, USA
Status:
Offline
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I'm playing thru Sky Factory 4 when i'm not distracted by other things
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Moderator
Join Date: Aug 2001
Location: Nobletucky
Status:
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Moderator
Join Date: Jun 2000
Location: inside 128, north of 90
Status:
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creative but no flying or mobs! kinda cool tho.
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Moderator
Join Date: Jun 2000
Location: inside 128, north of 90
Status:
Offline
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During pandemic we have picked minecraft back up a bit. Lan worlds, scrambling for resources, fighting new mobs. The phantom makes night time nifty. That said, I have mined enough coal for a lifetime, thank you. The kid is playing on servers doing parkour and other such things.
Tired of grinding, thought I'd try MInecraft Dungeons for the Switch. While better than Minecraft Story Mode, (the bar is low) I was expecting more of an adventure map with the same minecraft mechanics as java... this is a completely different game, different combat, resources, etc. It is kind of fun running around fighting mobs, but it could be skinned differently and called some other game entirely. I'll keep playing it for a while. If someone else out there has it for switch, coop mode requires a microsoft account (boo, I still have a mojang account).
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Professional Poster
Join Date: Feb 2000
Location: Nashua NH, USA
Status:
Offline
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Yeah 90% of my minecraft play is modded right now. Almost have a full minecolonies village in ATM6. I did (and died) a bunch of HC100 runs. The goal being getting all the achievements while in hardcore.
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Professional Poster
Join Date: Feb 2000
Location: Nashua NH, USA
Status:
Offline
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Moderator
Join Date: Jun 2000
Location: inside 128, north of 90
Status:
Offline
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What was it that pushed you off? They've added a lot of new creatures to the nether, or is that a mod creature?
The kid was showing me the new critters, which makes oceans cooler, and caves look cool also while reminding me of the excellent mods we used to play. Pfft, stalagtites... but amythyst looks and sounds awesome.
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Professional Poster
Join Date: Feb 2000
Location: Nashua NH, USA
Status:
Offline
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It was a hoglin. Didn’t see him till it was to late and the world boarder was closing in. I don’t feel too bad since the other team still had 4 people.
The game mode is UHC. We started in the nether with a little dirt and saplings. Health regen is off. So regen potions or golden apples (that’s why the saplings)
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Baninated
Join Date: May 2021
Location: United Kingdom
Status:
Offline
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Minecraft is one of the best games ever created by mankind. I had to say it here...
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Professional Poster
Join Date: Feb 2000
Location: Nashua NH, USA
Status:
Offline
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Certainly the best value for the money of any game I've every bought.
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Moderator
Join Date: Jun 2000
Location: inside 128, north of 90
Status:
Offline
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Professional Poster
Join Date: Feb 2000
Location: Nashua NH, USA
Status:
Offline
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This isn't an issue in single player unless your playing one of the FTB packs with that global chat mod installed.
Ive been grinding my way through Project Ozone 3 on Kappa mode 'cus I'm a glutton for punishment
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Addicted to MacNN
Join Date: Aug 2007
Location: Phoenix, Arizona
Status:
Offline
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Is Minecraft the game involved in the infamous "you hacked me kid" who had several hundred, if not thousands of dollars worth of merch stolen after someone conned him into logging on to a trading site? If I remember correctly, the kid's mom complained to the developer and was told her son violated the terms of service because lied about his age.
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45/47
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Clinically Insane
Join Date: Jun 2001
Location: Chicago, Bang! Bang!
Status:
Offline
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I think that’s Roblox, which was Minecraft before Minecraft.
Edit: or Blockland, which was Roblox before Roblox.
(
Last edited by subego; Dec 16, 2021 at 01:21 AM.
)
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Posting Junkie
Join Date: Mar 2005
Location: Louisiana
Status:
Offline
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My son played Roblox until recently. There were too many warning signs.
Then the exposé below came out. That company is pure evil.
https://www.youtube.com/watch?v=vTMF6xEiAaY
(I've forgotten how to embed YouTube videos here)
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Clinically Insane
Join Date: Jun 2001
Location: Chicago, Bang! Bang!
Status:
Offline
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Clinically Insane
Join Date: Apr 2007
Location: Iowa, how long can this be? Does it really ruin the left column spacing?
Status:
Offline
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Care to summarize a 35 minute YouTube video that appears to be primarily YouTube influencer drama?
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Clinically Insane
Join Date: Jun 2001
Location: Chicago, Bang! Bang!
Status:
Offline
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My guess is grooming.
I don’t follow the culture too closely, but I get the impression there’s some mechanism which makes grooming more prevalent in the off-brand Minecrafts.
(
Last edited by subego; Dec 29, 2021 at 08:22 PM.
)
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Clinically Insane
Join Date: Jun 2001
Location: Chicago, Bang! Bang!
Status:
Offline
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