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3D apps of choice
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Dedicated MacNNer
Join Date: Oct 2001
Location: Dallas, TX
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Offline
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A few questions here, so bear with me.
What is your 3D app of choice?
What attracted you to it most?
Can you show an example of what you've accomplished using it?
How was the learning curve?
I'm using bryce 5 now. It's an amazing program but as soon as you click render, it slows down to 68030-like speeds. Any ideas?
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It is in the moments of decision that your destiny is shaped.
www.therealmac.net
MBA Graduate, Creative Thinker, Nice Guy
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Mac Enthusiast
Join Date: Jan 2001
Location: East of Belfast Furry Animal Sanctuary
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i use/d lightwave, ace but learning curve is a mother, rendering speeds are just the nature of the beast.
Dont have stuff to show (all offline and am in work)
thinking of having a muck around with cinema 4d but not sure about if i can be bothered relearning.
Used to do 3d all the time but am gradually moving away into web and DV, cos of its intrinsic fiddliness, and its involved nature.
Bryce is good if you just want a good solid performer, i would stick with it if your needs are not likely to change
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Fresh-Faced Recruit
Join Date: Jun 2003
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i use lightwave... i used bryce years ago... rendering time for a scene about a week... LW is good! Didnt like cinema 4d much...
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Junior Member
Join Date: Jan 2001
Location: Bellevue, WA
Status:
Offline
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I use Maya for all of my 3D work. The learning curve is no different than most high-end 3D apps (Lightwave, Cinema4D, Universe, etc), but it still takes some time to understand. I prefer Maya over other 3D apps, because the interface is very fluid, the animation tools are top-notch particularly as it relates to character animation, and its scripting language (MEL script) is incredibly powerful.
Most of my Maya work is either covered by NDA or too technical in nature, so there really isn't much that I can show at this time. However, you can see the type of work that I do here:
http://www.dannyngan.com/gallery.htm
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