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You are here: MacNN Forums > Enthusiast Zone > Gaming > Legend of Zelda Breath of the Wild: Complaining

Legend of Zelda Breath of the Wild: Complaining (Page 2)
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Mar 4, 2021, 07:11 PM
 
There are helpful things under bushes, but the 90 rupee shield sticks out as the best one. There is money to be had (it’s a secret to everybody, as the text says), there is probably a conveniently located medicine shop somewhere, but I’m pretty sure there are no heart containers. Gambling maybe? Nothing essential.

For puzzles in TP, you can generally talk to Midna for a hint. She gets less useful as the game goes on, but the early ones she helps out with. As for the specific puzzle... you mean the heavy boots and wrestling? Yes, it was tricky, but you didn’t have to do that many. I understand giving up at that point, though, because the beginning is not the best part of that game. The mid game is what sold me on it, when I had learned a couple of advanced combat techniques (Helm Splitter is awesome) and the puzzles were actually clever.
The new Mac Pro has up to 30 MB of cache inside the processor itself. That's more than the HD in my first Mac. Somehow I'm still running out of space.
     
subego  (op)
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Mar 4, 2021, 07:33 PM
 
Yes! It was the boots.

What screwed me up is I thought the solution was timing the push against the boulder. Without boots, depending upon when you pushed back, the boulder would bounce back farther, which made me think that was the solution, I just wasn’t timing it right.

Went around the horn with that for about an hour.

I ended up going to the Internet, which is always disheartening 5% of the way into a game, and then to see a half-dozen more was just too much. I was done with the Sisyphus simulator.
     
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Mar 5, 2021, 05:27 AM
 
I remember that thing, it was a bit frustrating to figure it out. Basically what you have to do is press the A before the Goron comes, and then just hold left or right on the analog stick to shove the Goron out of the way.

There is an actual Sisyphus simulator later on - as in, rolling a boulder up a hill, getting hit and trying to catch it before it goes down again. Obviously there is a way to do it, but that one really had me shaking my head. I didn't actually solve it the way I was supposed to - I just timed it right and got the boulder up high enough that I could catch it after the hit. (The correct solution is that you can kill the creature that is damaging you if you are observant and then just run the boulder up the hill in one go, but I never noticed that until I read a guide after I was done.)
The new Mac Pro has up to 30 MB of cache inside the processor itself. That's more than the HD in my first Mac. Somehow I'm still running out of space.
     
andi*pandi
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Mar 5, 2021, 11:58 AM
 
I wandered around LttP for quite a bit annoyed that I couldn't do anything (soldiers: "go home kid!") when random button mashing revealed I could rip up shrubs. Now all shrubs must die.

After botw, (dies, begins again at basically same scene), kid2 thought the "have to do the whole level again" type of dying was annoying.
     
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Mar 7, 2021, 09:13 AM
 
ALttP launch was accompanied with lots of little guides to the early game is every relevant publication, to make people realize where they needed to go. If you compared with the two previous Zeldas, the early game is very much on rails, and it is a massive change.
The new Mac Pro has up to 30 MB of cache inside the processor itself. That's more than the HD in my first Mac. Somehow I'm still running out of space.
     
 
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