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You are here: MacNN Forums > Enthusiast Zone > Gaming > Portal: prelude

Portal: prelude
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scaught
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Oct 11, 2008, 11:23 PM
 
holy ****, is this even fun?

(I'm thinking no)
     
Peter
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Oct 12, 2008, 07:52 AM
 
why isnt it fun?
we don't have time to stop for gas
     
Mac User #001
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Oct 13, 2008, 05:44 PM
 
What is it?
I have returned... 2020 MacBook Air - 1.1 GHz Quad-Core i5 - 16 GB RAM
     
Chuckit
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Oct 13, 2008, 05:48 PM
 
I'm an Xbox guy and know not what you speak of.
Chuck
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scaught  (op)
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Oct 13, 2008, 10:53 PM
 
Portal: prelude = fanmade levels of portal. Pretty well done appearance-wise, and, they say, storywise. However, I'll never see any of it because of the insane duck jumps accurate to a pixel you have to do to get past the second level.
     
Dakar V
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Oct 23, 2008, 11:38 AM
 
So what exactly is the deal with Portal: Still Alive? Other than it being an XBOX Live Marketplace game.
     
Mac User #001
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Oct 23, 2008, 12:14 PM
 
That one confuse me too.
I have returned... 2020 MacBook Air - 1.1 GHz Quad-Core i5 - 16 GB RAM
     
JayMan8081
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Nov 7, 2008, 04:33 PM
 
Portal: Still Alive is an Xbox Live Arcade game that includes the original Portal maps from The Orange Box along with the maps found in the Portal Flash Map pack. The Portal Flash maps are available for free download for PC gamers from http://portalmaps.wecreatestuff.com/
     
Dakar V
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Dec 1, 2008, 03:26 PM
 
I really wish they had released still alive last year. I played the demo last night, and if you've played through the original game, it's overpriced. Not to mention you've already done half the achievements already.
     
Geofries
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Dec 1, 2008, 04:21 PM
 
Am i the only one that fails to see the point of this game? Maybe I was sleepy when I played, but i just remember running around zapping holes in the wall...
     
Chuckit
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Dec 1, 2008, 05:34 PM
 
Originally Posted by Geofries View Post
Am i the only one that fails to see the point of this game? Maybe I was sleepy when I played, but i just remember running around zapping holes in the wall...
Yeah, and zapping portals in the wall is a pretty creative game mechanic, and it makes for a really good puzzle game.
Chuck
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sek929
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Dec 1, 2008, 05:56 PM
 
Not to mention the hilariously menacing Aperture Science facility complete with a megalomaniacal homicidal central computer.
     
Dakar V
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Dec 1, 2008, 05:58 PM
 
Originally Posted by Geofries View Post
Am i the only one that fails to see the point of this game? Maybe I was sleepy when I played, but i just remember running around zapping holes in the wall...
Any game can be boiled down into some inane set of actions. If that's all you get out of Portal, that sucks, because its a really cool game.
     
   
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