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10.3.3 and Games
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Banned
Join Date: Jun 2003
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Would anyone like to share their (pre)-10.3.3 experiences?
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Fresh-Faced Recruit
Join Date: Dec 2003
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Well I'm still on 10.3.2
And so far Classic games need to be booted into OS9 to run well, and my newest game (No One Lives Forever 2) is unplayable because of some QuickTime problems. It plays every sound file in the game right at the beginning of the game. It's weird, and no fix is available. It's a nice $50 coaster...
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Forum Regular
Join Date: Nov 2002
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If War3 still runs craptacular, I will be pissed.
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"iPod Mini embodies everything Apple nay-sayers cry at every turn: overpriced style with mediocre substance." -PookJP
yo w3rd.
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Banned
Join Date: Jun 2003
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Originally posted by i am yujin:
If War3 still runs craptacular, I will be pissed.
Hehe...Blizzard has yet to tell us what that's all about.
Is it OpenGL or their code? Somehow I think it's Blizzard's fault.
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Junior Member
Join Date: Aug 2003
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so is anyone going to post or what...
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Grizzled Veteran
Join Date: Dec 2000
Location: Málaga, Spain, Europe, Earth, Solar System
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Something tells me that when 10.3.3 is officially released, a lot of people will post
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Mac Elite
Join Date: Mar 2003
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NDA
Developers aren't really allowed to talk though I wish they would.
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Banned
Join Date: Jun 2003
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Originally posted by Truepop:
NDA
Developers aren't really allowed to talk though I wish they would.
Actually those that do have 10.3.3 are everywhere but here.
Someone in the OS X forum says Quake 3 textures don't show up correctly or at all in 10.3.3.
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Junior Member
Join Date: Aug 2003
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well i guess we won't find out now. Apple pulled the update off their servers.
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Mac Enthusiast
Join Date: Feb 2003
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Halo runs identically on .3 as it does in .2.
That is the only game I have tested, though.
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"Take a little dope...and walk out in the air"
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Fresh-Faced Recruit
Join Date: Feb 2004
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I tested Halo on a couple of different resolutions, at both low and high settings, and found only 1fps improvement across the board on my albook 1.25 with Radeon 9600 Mobility, 512mb.
www.macosrumors.com has reported better 10.3.3 results with unspecifed games.
b
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Banned
Join Date: Jun 2003
Status:
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Originally posted by brrruiser:
www.macosrumors.com has reported better 10.3.3 results with unspecifed games.
Yeah...I saw that on MOSR too...but, umm, it's MOSR.
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Senior User
Join Date: Dec 2003
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Mac Elite
Join Date: Nov 2003
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something tells me it will be a while before we see 10.3.3... cant exactly say why though...
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Dedicated MacNNer
Join Date: May 2003
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Originally posted by SamuraiDL:
something tells me it will be a while before we see 10.3.3... cant exactly say why though...
Samurai spirit told you?
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Posting Junkie
Join Date: May 2001
Location: Portland, OR
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Supposedly the next Halo patch is supposed to increase the framerate %50. At least thats what the developers said.
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8 Core 2.8 ghz Mac Pro/GF8800/2 23" Cinema Displays, 3.06 ghz Macbook Pro
Once you wanted revolution, now you're the institution, how's it feel to be the man?
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Grizzled Veteran
Join Date: Apr 2001
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Originally posted by goMac:
Supposedly the next Halo patch is supposed to increase the framerate %50. At least thats what the developers said.
"Hey look, we found this code that says
if(!$xbox) { degrade_peformance(0.50) } // Forcefully inserted by our new MS overlords, sorry
"
(
Last edited by Drakino; Feb 8, 2004 at 04:05 PM.
)
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<This space under renovation>
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Moderator Emeritus
Join Date: Nov 1999
Location: Fort McMurray, Alberta
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Originally posted by goMac:
Supposedly the next Halo patch is supposed to increase the framerate %50. At least thats what the developers said.
Heh....takes me back to the days of pre-OS X 1.0 when everyone was shouting from the mountaintops how OS X's updated OpenGL frameworks would allow across-the-board game improvements of at LEAST 30%...when the reality turned out to be a drop of about the same, everyone quickly shifted gears.
Computers are fun sometimes.
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Living, working, and freezing in the Canadian north.
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Junior Member
Join Date: Nov 2001
Location: SanDiego
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I hope Diablo 2 is finally playable using OpenGL.
I have 1.1, but D2 still slows to a crawl when a monster or other player is on the screen with me. -_O
Still confined to Software rendering.
- Xidius
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You're just jealous coz' the voices wont talk to you!
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Blizzard Staff
Join Date: Feb 2003
Location: Irvine CA
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Originally posted by Xidius:
I hope Diablo 2 is finally playable using OpenGL.
I have 1.1, but D2 still slows to a crawl when a monster or other player is on the screen with me. -_O
Still confined to Software rendering.
- Xidius
what CPU and video are you runnning ?
Rob
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Mac Elite
Join Date: Mar 2003
Location: United States
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I can fun D2 perfectly on my 17inch Rev.A Powerbook. Even on bnet, not much lag, if any at all. The new 1.10 patch fixed all that unlike 1.09 when the game is almost unplayable on bnet. Unless you really want to play 3 fps.
Ming
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A Proud Mac User Since: 03/24/03
Apple Computer: MacBook 2.0GHz Intel Core 2 Duo, 3 GB Memory, 120 GB HD
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Posting Junkie
Join Date: Mar 2001
Location: Salamanca, España
Status:
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Originally posted by nobitacu:
I can fun D2 perfectly on my 17inch Rev.A Powerbook. Even on bnet, not much lag, if any at all. The new 1.10 patch fixed all that unlike 1.09 when the game is almost unplayable on bnet. Unless you really want to play 3 fps.
Ming
YES I DO WANT TO PLAY IT AT 3 FPS !!!!
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I could take Sean Connery in a fight... I could definitely take him.
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Junior Member
Join Date: Nov 2001
Location: SanDiego
Status:
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Originally posted by rbarris:
what CPU and video are you runnning ?
Rob
800mhz G3 iBook 640mb ram 32mb vram ATI 7500.
I get 8-30 fps (variable to lag) in Software rendering. However, I have consistent frame rates.
I get 0-40 fps with OpenGL, with highly sporadic frame rates. (When it drops to 0, it generally stays there till the monsters are gone, or until I am dead).
- Xidius
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You're just jealous coz' the voices wont talk to you!
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Fresh-Faced Recruit
Join Date: Mar 2003
Status:
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Originally posted by blizzard:
Heh....takes me back to the days of pre-OS X 1.0 when everyone was shouting from the mountaintops how OS X's updated OpenGL frameworks would allow across-the-board game improvements of at LEAST 30%...when the reality turned out to be a drop of about the same, everyone quickly shifted gears.
Computers are fun sometimes.
You have to keep in mind that Apple's OpenGL does not take the math shortcuts DirectX does to achieve its faster results. OpenGL is used by the scientific and academic community in addition to gaming. So Apple is careful not to compromise accuracy and precision. Maybe what they need is a gaming mode or flag...
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Senior User
Join Date: Aug 2003
Location: united states empire
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That's a really good point, stingerman...but the funny thing is, on my brother's gaming pc (p4 1.53ghz with radeon 9000pro), he _insists_ on using opengl because directx either makes his games oodles slower and/or a bit less pretty.
From my limited experience on his machine, I'd have to agree. DirectX does seem a lot slower in the graphical department and a lot of it's dithering and other routines just seem a lot, well, "shoddier".
He really gets disappointed when games offer no opengl support. Could it just be his video card? I mean, directx performs like a dog for no reason, it seems. Whatever, at least we're not missing much.
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Banned
Join Date: Jun 2003
Status:
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A new 10.3.3 build is out...can someone test Quake 3 (which had texture problems in the build that was pulled) and maybe UT2k4 performance?
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Dedicated MacNNer
Join Date: May 2003
Status:
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"They forgot to mention the HUGE OPenGL update that would be in 10.3.3!!
This update should have following features:
Improved speed for games and OpenGL apps going from 10 to 30% depending on system!!!
It should fix a lot of bugs that affected a couple of apps: MAya, Lightwave and other 3D apps that use openGL..
10.3 broke more things than you can imagine!
I don't say it isn't a good OS, it rocks! especially with the new features, but it has cost me and a lot of other people a lot of years of our lives the last 4 months! All because of the OPenGL problem"
http://forums.macrumors.com/showthre...5&pagenumber=1
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Fresh-Faced Recruit
Join Date: Oct 2002
Status:
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what's wrong with your warcraft??
frozen throne runs great here with my dual 1.8 9800
Originally posted by Horsepoo!!!:
Hehe...Blizzard has yet to tell us what that's all about.
Is it OpenGL or their code? Somehow I think it's Blizzard's fault.
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Mac Elite
Join Date: Mar 2003
Status:
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Originally posted by johhhn:
what's wrong with your warcraft??
frozen throne runs great here with my dual 1.8 9800
you may be able to run that but what about when World of Warcraft hits... based on their track record with Mac ports and the ability to piss me and it seems every other mac user off, I believe that even though the projected minimum is a 1GHz, you will need 2GHz minimum and the 64bit G5 won't help and 45GHz for it to run smoothly. 10.3.3 may not help us one bit.
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Dedicated MacNNer
Join Date: Jan 2000
Status:
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Originally posted by Steb Mad:
[B]"Improved speed for games and OpenGL apps going from 10 to 30% depending on system!!!
Hmm, don't buy that one. Sounds a little too good to be true. Especially considering the source.
I know OpenGL is being improved, but I'm not expecting anything that dramatic.
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Banned
Join Date: Jun 2003
Status:
Offline
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Originally posted by gotterdamm:
Hmm, don't buy that one. Sounds a little too good to be true. Especially considering the source.
I know OpenGL is being improved, but I'm not expecting anything that dramatic.
Me neither...if it were true, the forum would have been stormed with people claiming games running much faster. I haven't heard a peep from anyone, anywhere about games running better or faster.
In fact, the last thing I heard (before the two newer builds) was that Q3 textures were messed up. Hopefully that's fixed.
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Fresh-Faced Recruit
Join Date: Aug 2002
Status:
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I hope 10.3.3 fixes the problem with Panther seeing my LCD as a CRT and causing out of range errors on my monitor with some full screen games. It's been pretty discouraging.
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