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You are here: MacNN Forums > Enthusiast Zone > Gaming > Unreal 2004 Vehicle Sounds

Unreal 2004 Vehicle Sounds
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baw
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Join Date: Jun 2005
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Feb 26, 2006, 03:06 PM
 
I know this has been this way since Unreal 2004 was released for the Mac, but I never found out why. Why are the vehicle engine sounds messed up in the Mac version? There is one constant engine noise where in the PC version, the engine noise corresponds with the vehicle throttle.
     
baw  (op)
Mac Elite
Join Date: Jun 2005
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Feb 28, 2006, 09:53 PM
 
No one?
     
Leonard
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Join Date: Mar 2000
Location: Ottawa, Ontario, Canada
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Mar 1, 2006, 04:41 PM
 
Never played the PC version so I never noticed. Besides, I'm too busy killing the other team to notice.

Check IMG, maybe they know.
Mac Pro Dual 3.0 Dual-Core
MacBook Pro
     
baw  (op)
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Mar 2, 2006, 10:29 PM
 
I would have gotten an answer here in the past, before WoW every came out.
     
jamil5454
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Join Date: Oct 2004
Location: Downtown Austin, TX
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Mar 3, 2006, 03:01 AM
 
Just how the Mac version of the engine is developed I guess. I'd assume they just have one wav (or ogg) file for the engine noise then just change the frequency based on the current throttle. Maybe they were somehow unable to do this effectively on the Mac.
     
   
 
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