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OpenGL not present?!
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Addicted to MacNN
Join Date: Mar 2000
Location: London, UK
Status:
Offline
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It seems that Mac OS X doesn't have OpenGL on my iMac Rev. D 333mhz (it has an ATI Rage Pro with 6mb VRAM i think).
Nothing OpenGL seems to work, e.g. the screensavers posted by epicware, or even OpenGL things in Classic (Quake3).
I haven't tested Quake III by OmniGroup because my screen resolution was set small in Mac OS 9 and Mac OS X doesn't support it =(
Anybody got any ideas what's wrong?
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Professional Poster
Join Date: Jan 2000
Status:
Offline
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Do you get any error messages? Something like "cannot find libogl.a" or something like that?
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Grizzled Veteran
Join Date: Mar 2000
Location: meow meow meow meow, meow meow meow meow, meow meow meow meow meow meow meow meo
Status:
Offline
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i am having the same problem... openGL apps dont open..
i have run Q3A on my imac with the os X pb, and it works great
with my iBook (rev A), no video comes up. just a blank screen. but i kno the app is running because when i move the mouse i her the 'pong' noise of the buttons...
i am pretty sure it is a opengl issue because in classic, when i started an opengl application the screen would go yellow, then the app would run (initalizing the video card i would assume). i dont get this yellow screen when i try running Q3 in os X
s i n e
-''-..-
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sine -''-..-
now known as pillowcase
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Mac Enthusiast
Join Date: Sep 2000
Location: sLurrey
Status:
Offline
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w3rd..
surrey represent
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Mac Enthusiast
Join Date: Sep 2000
Location: sLurrey
Status:
Offline
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it seems that the rage128 cards and stuff are supported fully
but my imacs ragePRO and the new raedons arent yet
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w3rd..
surrey represent
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