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You are here: MacNN Forums > Hardware - Troubleshooting and Discussion > iPhone, iPad & iPod > Designing iPhone App Graphics

Designing iPhone App Graphics
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Join Date: Jan 2002
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Aug 31, 2008, 08:36 PM
(I posted this in Art & Graphic Design as well, but I know that not many people go in that forum, so I thought I'd ask here as well.)

I'm wondering if anyone has any experience designing an iPhone application user interface and would know the ins and outs of building proper graphics files.

We've been experiencing odd shifts in color when we view our graphics on the iPhone. They get washed out, for the most part.

We're building the graphics in Photoshop CS3, 160ppi, RGB/8, and saving them out as a non-interlaced PNG. We're not using the Save for Web & Devices option, we're just using Save As.

Any pointers, suggestions or places on the web that would fill me in on the proper way to build iPhone graphics for native applications? I've googled as much as I can google, and have come up pretty much empty. I've seen some rumblings of people saying exporting PNG out of Photoshop shifts colors sometimes, but from what I've read they are referring to CS2.
GUI Punk
Join Date: Jan 2002
Location: S.E. Mitten
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Sep 1, 2008, 09:31 PM
Hopefully the iPhone NDA gets lifted soon to help this and many other issues get resolved with a the help of the iPhone dev community as a whole.

24" AlumiMac 2.4ghz C2D, 4g Ram, 300g HD, 750g USBHD • 80g iPod • 160g ATV • iPhone 3g
::maroma::  (op)
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Sep 1, 2008, 09:47 PM
Oh, so thats why its so hard to find any info on this stuff. Its all starting to make sense!

So I guess I should buck up and sign up for an Dev account. Darn.
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