|
|
Webkit has HW acceleration
|
|
|
|
Professional Poster
Join Date: Mar 2003
Location: Down by the river
Status:
Offline
|
|
I just tried yesterday's Webkit nightly and it supports hardware acceleration. Mozilla's site runs at about 16fps with Webkit, 5fps with Safari/Firefox/Chrome12, and 16fps with Opera 11.5. This may not be news to anyone and may have been in Webkit for months but this is the first I heard of it...
|
|
|
|
|
|
|
|
|
Clinically Insane
Join Date: Mar 2001
Location: yes
Status:
Offline
|
|
Hardware acceleration of what?
|
|
|
|
|
|
|
|
|
Clinically Insane
Join Date: Jun 2001
Location: planning a comeback !
Status:
Offline
|
|
Originally Posted by besson3c
Hardware acceleration of what?
Rendering ?
-t
|
|
|
|
|
|
|
|
|
Clinically Insane
Join Date: Mar 2001
Location: yes
Status:
Offline
|
|
Originally Posted by turtle777
Rendering ?
-t
Of HTML markup? What does that buy us? That's usually not a bottleneck.
What is HW accelerated in Webkit is CSS3 transitions (animations) which is very cool, although not new. Browsers that have not supported CSS3 transitions traditionally animated things using timer based Javascript, which is probably not GPU accelerated, although as you know there has been a lot of work in browser Javascript optimization, maybe it is possible to use your GPU to accelerate some Javascript stuff now, I don't know...
I was just trying to figure out what the original post pertained to, it is rather vague.
|
|
|
|
|
|
|
|
|
Clinically Insane
Join Date: Jun 2001
Location: planning a comeback !
Status:
Offline
|
|
Originally Posted by turtle777
Rendering ?
Originally Posted by besson3c
What is HW accelerated in Webkit is CSS3 transitions (animations) which is very cool, although not new. Browsers that have not supported CSS3 transitions traditionally animated things using timer based Javascript, which is probably not GPU accelerated, although as you know there has been a lot of work in browser Javascript optimization, maybe it is possible to use your GPU to accelerate some Javascript stuff now, I don't know...
That's exactly what I meant.
-t
|
|
|
|
|
|
|
|
|
Mac Elite
Join Date: Jul 2002
Status:
Offline
|
|
Looks like accelerated canvas. Lion has this enabled by default.
|
|
|
|
|
|
|
|
|
Clinically Insane
Join Date: Mar 2001
Location: yes
Status:
Offline
|
|
Originally Posted by Thinine
Looks like accelerated canvas. Lion has this enabled by default.
That makes sense!
That will also help projects like this thing that converts Flash to HTML5/Javascript, I'm assuming also utilizing Canvas:
Smokescreen |
|
|
|
|
|
|
|
|
|
Professional Poster
Join Date: Mar 2003
Location: Down by the river
Status:
Offline
|
|
I'm not entirely sure what is being accelerated, but Webkit runs the Firefox benchmark at a decent frame rate. This isn't something I specifically care about but it's good to see Apple's incorporated HW acceleration and OSX web users won't be left behind because until now only Opera 11 had any HW acceleration. I think the compositing is accelerated...not sure...though the rotating benchmark is much faster (~3x) in WebKit vs Safari.
|
|
|
|
|
|
|
|
|
Addicted to MacNN
Join Date: Aug 2004
Location: FFM
Status:
Offline
|
|
Internet Explorer 10 Test Drive
Fishbowl and Speed Reading scores are still really low in WebKit. If you compare it to Win7/IE9 on the same machine you could cry.
|
|
|
|
|
|
|
|
|
Mac Elite
Join Date: Jul 2002
Status:
Offline
|
|
By default Lion Safari does fine at speed reading, 60 fps. It gets about 15 fps on the fishbowl demo. Until you turn Full Page Accelerated Drawing on, then it's a constant 60. That probably won't ship enabled by default and you'll have to turn on the Debug menu, not the Develop menu, to access it.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Forum Rules
|
|
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is Off
|
|
|
|
|
|
|
|
|
|
|
|